Karborn — Evidence of Time Travel karborn-evidence-of-time-travel Two stills from Karborn's Evidence of Time Travel — a body of analogue-machine digital art built from halftone scan-line interference patterns. Sourced from evidenceoftimetravel.com, reblogged October 2016.
karborn karborn digital art digital-art analogue analogue graphic art graphic-art halftone halftone black black white white
techspec tech
[{"s":"karborn","n":"karborn"},{"s":"digital-art","n":"digital art"},{"s":"analogue","n":"analogue"},{"s":"graphic-art","n":"graphic art"},{"s":"halftone","n":"halftone"},{"s":"black","n":"black"},{"s":"white","n":"white"}]
Blender Fluid Simulation Render — CGI Water blender-fluid-simulation-render-cgi-water 3D CGI render of a realistic fluid/water simulation created in Blender using the Cycles render engine. High-resolution fluid dynamics render from the early 2010s Blender community.
3D render 3d-render CGI cgi Blender blender fluid simulation fluid-simulation digital art digital-art blue blue
techspec tech
[{"s":"3d-render","n":"3D render"},{"s":"cgi","n":"CGI"},{"s":"blender","n":"Blender"},{"s":"fluid-simulation","n":"fluid simulation"},{"s":"digital-art","n":"digital art"},{"s":"blue","n":"blue"}]
Mike Andrew Nash — ZBrush Hard Surface Bust mike-andrew-nash-zbrush-hard-surface-bust Work-in-progress ZBrush hard-surface bust sculpt by Canadian concept artist Mike Andrew Nash (1985–2021), known for his mech and hard-surface digital sculpting work and his creature design on Horizon Zero Dawn.
mike andrew nash mike-andrew-nash zbrush zbrush hard surface hard-surface concept art concept-art 3d sculpt 3d-sculpt digital art digital-art mech mech
techspec tech
[{"s":"mike-andrew-nash","n":"mike andrew nash"},{"s":"zbrush","n":"zbrush"},{"s":"hard-surface","n":"hard surface"},{"s":"concept-art","n":"concept art"},{"s":"3d-sculpt","n":"3d sculpt"},{"s":"digital-art","n":"digital art"},{"s":"mech","n":"mech"}]
Leonardo Solaas — Linear Landscapes leonardo-solaas-linear-landscapes Algorithmic line drawing from Argentine computational artist Leonardo Solaas's "Linear Landscapes" series — generative topographic forms produced by transforming color into movement.
leonardo solaas leonardo-solaas generative art generative-art computational art computational-art algorithmic algorithmic drawing drawing linear landscapes linear-landscapes argentina argentina digital art digital-art
techspec tech
[{"s":"leonardo-solaas","n":"leonardo solaas"},{"s":"generative-art","n":"generative art"},{"s":"computational-art","n":"computational art"},{"s":"algorithmic","n":"algorithmic"},{"s":"drawing","n":"drawing"},{"s":"linear-landscapes","n":"linear landscapes"},{"s":"argentina","n":"argentina"},{"s":"digital-art","n":"digital art"}]
Glitch City: Fan-Made Cyberpunk Digital Art glitch-city-cyberpunk-digital-art Fan-made digital artwork titled 'Glitch City' — a lone silhouetted figure on an elevated ledge overlooking a neon-lit cyberpunk megacity shrouded in atmospheric haze. Widely reposted on design blogs circa 2011.
digital art digital-art cyberpunk cyberpunk sci-fi sci-fi glitch art glitch-art concept art concept-art neon neon black black
techspec tech
[{"s":"digital-art","n":"digital art"},{"s":"cyberpunk","n":"cyberpunk"},{"s":"sci-fi","n":"sci-fi"},{"s":"glitch-art","n":"glitch art"},{"s":"concept-art","n":"concept art"},{"s":"neon","n":"neon"},{"s":"black","n":"black"}]